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Unreal Engine (UE) is designed to integrate smoothly with Visual Studio (VS), allowing you to make code changes quickly and easily in your projects and immediately see results upon compilation. Setting up VS to work with UE can help improve efficiency and the overall user experience for developers using UE.
In this document, we will cover the basics for setting up your Unreal Engine-to-Visual Studio workflow. While this document focuses on using the most recent versions of UE and VS, you can look at our Visual Studio Legacy Reference Page for help using older versions of UE and VS.
Before Setting-up your Unreal Engine-to-Visual Studio Workflow

The following table lists which versions of VS are integrated with the binary version of UE. Cannon eos 7d software for mac.
Unreal Engine Version | Visual Studio Version |
|---|---|
Microsoft Visual Studio FreeRecommended SettingsThe following are recommended settings for developers using VS with UE. Download final cut pro trial for mac. If our version of VS looks a little different, it's because we have changed the theme to Dark. You can do this by going to Tools > Options > Environment > General > Color theme. Increase the Width of Solution Configurations Dropdown Menu![]()
Add the Solution Platforms Dropdown
Turn Off the Error List WindowTypically, the Error List window pops up automatically when you have an error in your code. However, when working with UE, the Error List window can display false error information. It's best to disable the Error List window, and use the Output window to see real code errors when working with UE. The following steps show you how to turn off the Error List window. Visual Studio
Here are some other configuration settings you may find useful:
DebuggingFor more information about Debug Support, check out the debugging section of our Visual Studio Legacy Page. |

